Dave Geurts

335 South 200 East #3

Bountiful, Utah 84010

dave@davegeurts.com

 

Objective

Create innovative projects that push web technologies to their limits.  Work in a challenging environment that constantly pushes me to learn new things.  Think outside the box to challenge and push the internet standards.  Be a part of a fun motivated team.  I have worked in the computer industry nearly 10 years and I bring a lot of experience and training to the table.  I know how to manage my time well and have the ability to meet deadlines.  Projects I have helped to create range anywhere from basic static websites to web applications that are visually presented by HTML / CSS / Flash and data driven by databases such as MYSQL or Oracle.  I have begun studying Silverlight and .Net technologies, I have no professional experience with these but it is my goal to work towards that as I see .Net as a powerful useful tool to create software and web applications.

 

Work Experience

 

Software Engineer

10/2006 - Present  Waterford Research Institute, Salt Lake City, Utah

§  http://www.waterford.org - Developed web delivered projects using AS3 and AS2. 

§  W.aterford A.ssessments of C.ore S.kills - http://wacs.waterford.org

     WACS is an online assessment tool that teachers can use to get an in-depth view of each of their student's progress in reading skills.  The tests are used by elementary school teachers for grades k-4.  The technologies that we used to create this tool include: Flash 8 AS2, Web Services, Java Servlets, and PostgreSQL.

§  Central Park - URL not available, this product is in production and is not publicly available due to Waterford protecting its future products from competitors.  Samples can be provided upon request from dave@davegeurts.comThe technologies that we used to create this product include: Flash 9 AS3, BlazeDS, Java Servlets, and PostgreSQL.

 

Web Developer / Designer

8/2003 - 9/2006  Engage, Bountiful, Utah

§  http://www.decortinteractive.com/archive/etw/v2/index_flash.htm

§  http://www.engagethoughtware.com/interactiveTree.php

§  http://www.engagethoughtware.com/Support/tg/5.02.xxx/tg_index.php

§  Did various marketing flash presentations.  Produced 3 corporate websites for our company.  Developed E-learning web applications for remote training.  Developed a prototype viral marketing game.  Developed a prototype Web Application version of a High level Java application.

 

 

Programming Team Leader

7/2001 - 4/2003  ZEKESTUDIOS, Salt Lake City, Utah

 

 

Internet Game Developer

6/2000 - 4/2001  MTV.com, New York City, New York

§  http://www.davegeurts.com/clients/mtv/movieawards.html

§  http://www.davegeurts.com/clients/mtv/springbreak.html

§  Created online games in flash that was hosted on mtv.com to help promote things like MTV Spring Break and MTV Movie Awards etc.  I got a new experience in which I telecommute and worked with a team in New York while I was living In UT.   Technologies used: Flash 5-6 AS1

 

 

3D Course Designer / Graphics Specialist

6/2000 - 4/2001  TruGolf, Centerville, UT

§  http://www.answers.com/topic/microsoft-golf-2001-edition

     We were contracted from Microsoft to develop courses for their PC published title 'Microsoft Golf 7'.3D Course Designer:  Used a Microsoft in house developed tool to design the courses using topographical data obtained from various governments.  Microsoft would also send a team of people to video tape the lay of the land.  We would than compare the video tapes with the topographical data while we would be in the 3d course editor to layout out the fairways, greens, sand traps, etc. To match as close as possible to the exact course that we were developing. Graphics Specialist:  To create each golf course for the game Links, Access would send a team of photographers to each course that would take pictures of every tree, bush, building, etc. on the course.  My team would than use Photoshop to separate and remove the object from its backdrop.  Than we would color correct and balance the objects so that they would all appear to be placed in same sunlight , despite them being photographed at different times of the day.  The technique that we used is similar to blue/green screen technology that is used in video to stage an object on a false background.  This gave each course released for the game a very realistic feeling like you were actually at the course you were playing.

 

Graphics Specialist

12/1998 - 5/2000  Microsoft, Salt Lake City, Utah

§  Links LS 2000  - http://www.answers.com/topic/links-ls-2000

     To create each golf course for the game Links, Microsoft would send a team of photographers to each course that would take pictures of every tree, bush, building, etc. on the course.  My team would than use Photoshop to separate and remove the object from its backdrop.  Than we would color correct and balance the objects so that they would all appear to be placed in same sunlight , despite them being photographed at different times of the day.  The technique that we used is similar to blue/green screen technology that is used in video to stage an object on a false background.  This gave each course released for the game a very realistic feeling like you were actually at the course you were playing.   We also prepared animations of golfers swinging that was used in the game.  Various golfers would be filmed doing different swings with different clubs on a blue screen.  We would than frame by frame touch up and prepare the animations for the gaming engine.

 

QA / Graphics Specialist

6/1997 - 11/1998  Access Software, Salt Lake City UT, UT

§  http://www.answers.com/topic/links-ls-1998-edition http://www.answers.com/topic/links-ls-1999 http://en.wikipedia.org/wiki/The_Pandora_Directive

§  QA: This was my first experience in the professional world of computers.  I helped test the games we produced and worked with developers to aid them with debugging and validate their fixes.

§  Graphics Specialist: To create each golf course for the game Links, Access would send a team of photographers to each course that would take pictures of every tree, bush, building, etc. on the course.  My team would than use Photoshop to separate and remove the object from its backdrop.  Than we would color correct and balance the objects so that they would all appear to be placed in same sunlight , despite them being photographed at different times of the day.  The technique that we used is similar to blue/green screen technology that is used in video to stage an object on a false background.  This gave each course released for the game a very realistic feeling like you were actually at the course you were playing.

 

Education

 

5/2000  Bountiful High School, Bountiful, UT

§  High School or equivalent

§  This was my local high school where I took AP computer science all 3 years and got an A every time.

 

Salt Lake Community College, Salt Lake City, UT

§  Some College Coursework Completed

§  I am currently taking generals at SLCC and will transfer when generals are completed.

 

Skills

 

Skill Name                              Skill Level         Last Used/Experience

 

§  Adobe Photoshop                         Expert              Currently used/7

 

§  Flash                                             Expert              Currently used/7

 

§  HTML                                            Expert              Currently used/6

 

§  MYSQL                                         Intermediate      Currently used/4

 

§  Networking                         Intermediate      Currently used/3

 

§  PHP                                              Expert              Currently used/4

 

§  Server administrating          Beginner           Currently used/1

§  SCORM                                              Intermediate Currently used/3

§  Intel Learning Network           Intermediate    Currently used/1